Going for a 2001: A Space Odyssey thing. By manipulating curves and edges I was able to “disappear” half of my glasses, which melted into the shadow underneath my cheekbone. After setting the values, I put in animation (spiral) and then repeated the process about four times. I had to replace tone and shadow with saturation, then commit the animation map to a 3D topological space, then build contrast off of that, which was easy.
The shadow gradients around the eyes are smooth perturbations from tightly wound coils of the spiral, which radiate outward from between the eyes, enhancing the polar contrast affecting the glasses. Afterwards I smeared my dirty “digital dishrag” over it and displaced and refracted lines and vectors into swirls and streaks. You can’t see it unless you click on the image and enlarge it. You can see it clearly at that scale.
I can save the history and apply this model for any photo. I bet this would throw off a facial recognition network. Look at the nose.The entire lower jaw is a blend of chin and lip that is nearly invisible.
TAKE AWAY: I don’t know what I’m doing, looks cool.